How it works
This sleepover wheel holds 70 things to do in five groups: games, things to make, snacks to make, shows and winding down. Spin, read the card and do what it says. Nothing on it is a dare or a prank.
Read the full guide
Plan the night in five spins
Tap a group, then spin. Start with Games while everyone is lively, then Things to make, such as Pillowcases or Sock puppets. Spin Snacks to make before a show. Finish on Winding down: Whisper time, One chapter or Sound count help a room settle.
What the host needs
Most ideas use what a home already has: socks, pillows, paper, a flashlight. The craft cards say what to put out. For a snack spin, a grown-up does the blender and the hot drinks. The whole list is printed under the wheel, so you can read it before the guests arrive.
Tips
- Switch to Elimination under More options and no idea comes up twice in one night.
- Ask about food allergies before the first snack spin.
Questions and answers
What can you do at a sleepover?
Play a game such as Mirror game or Sock toss, make something to take home, build a Popcorn bar, put on a Talent show or a Toy theater, then wind down with a chapter of a book. The wheel picks one for you.
Are there any dares on the wheel?
No. Nothing asks a guest to do something embarrassing, scary or risky, and nothing is a trick played on someone. Every idea is something the whole group does together, written for children.
Can I add our own ideas?
Yes. Open My list and type your own, one a line, up to 100. They stay in your browser. It is a good way to let each guest add one favorite game before the first spin.