How it works
Every section of this board game spinner has an equal chance: each color comes up one spin in four. A dot of its own color marks each one, so a player who cannot read yet can follow the pointer.
Read the full guide
Match the spinner your game came with
Check the board or the rules for what the lost spinner showed. Four colors: spin as the page opens. Numbers: choose 1 to 6 or 1 to 4 in the Show only menu. Anything else goes in My list, one section per line: six colors, Spin again, Lose a turn.
One phone beside the board
Prop the phone or tablet where every player can see it. A tap on the wheel spins it, so small hands need not find the button, and the result stays on screen until the next player spins.
Questions and answers
What can I use instead of a board game spinner?
A phone with this page open beside the board covers colors and small numbers. With no screen to hand, a die covers 1 to 6, and colored counters drawn unseen from a bag stand in for a color spinner.
Can a spinner replace dice in a board game?
Yes for one die: the 1 to 6 spinner gives each number the same one in six chance. For two dice, spin twice and add. A single wheel of 2 to 12 would not match, because two dice make 7 far more often than 2.
How do I make a spinner with sections of different sizes?
Switch to My list and write the bigger section on more lines. Red on two lines and Blue on one gives red a two in three chance. The probability spinner opens with unequal chances and counts every result.
Is there a spinner with numbers 1 to 10?
Yes, on its own page: the number wheel 1-10 has ten equal sections. For 1 to 8, 1 to 12 or another run, the number wheel generator opens on 1 to 20 and its list box trims to the range you need.