Water Polo Score Sheet

Print the game sheet blank, or type each period's goals and the final score adds itself.

Four periods: a column for each team. Totals fill in as scores are typed.
White
Blue
1st period
2nd period
3rd period
4th period
Final score
Shoot-out
Cap 1 fouls
Cap 2 fouls
Cap 3 fouls
Cap 4 fouls
Cap 5 fouls
Cap 6 fouls
Cap 7 fouls
Cap 8 fouls
Cap 9 fouls
Cap 10 fouls
Cap 11 fouls
Cap 12 fouls
Cap 13 fouls
Cap 14 fouls

Type a score and the totals fill in. Highest total wins.

Scoring key

A game is four periods of 8 minutes
Of actual play, under the international rules. Length varies with the level of play.
Level after four periods: a shoot-out
Five penalty throws each, then one each until one team scores and the other misses.
An exclusion or a penalty foul is a personal foul
The referee signals the cap number to the table.
Three personal fouls and the player is out
For the rest of the game. A substitute may come in.
White is the team listed first
The other team wears blue and goalkeepers red. The starting goalkeeper is cap 1.

Names and scores stay in this browser. New game clears the scores.

All 12 lines

What you type 7

  • Final score of the water polo game The goals of the four periods added for each team.
  • Goals in the first period of a water polo game One number for each team. A period with no goal is a 0.
  • Goals in the fourth period of a water polo game The last period. Level scores at its end go to a shoot-out.
  • Goals in the second period of a water polo game The goals of this period alone, not the score so far.
  • Goals in the third period of a water polo game The first period after the long interval at half-time.
  • Personal fouls by cap number A row for each cap from 1 to 14 and a box for each team: the personal fouls that player has so far, typed over as each one is called. A record only, never added to the score.
  • Shoot-out goals of a level game The penalty throws each team scored in a shoot-out. The row stands under the final score and is not added to it.

Periods and the shoot-out 2

  • A game is four periods of 8 minutes Of actual play, under the international rules. Length varies with the level of play.
  • Level after four periods: a shoot-out Five penalty throws each, then one each until one team scores and the other misses.

Personal fouls and caps 3

  • An exclusion or a penalty foul is a personal foul The referee signals the cap number to the table.
  • Three personal fouls and the player is out For the rest of the game. A substitute may come in.
  • White is the team listed first The other team wears blue and goalkeepers red. The starting goalkeeper is cap 1.

How it works

A water polo score sheet for the scorer's table, on a phone or a clipboard: both teams' goals in each of four periods, the final score, a shoot-out row, and each player's personal fouls counted by cap number.

Read the full guide

Keep a game

Type the team names under White and Blue: white caps go to the team listed first. When a period ends, type the goals each team scored in it, a 0 included, and the final score adds itself. A level game goes to a shoot-out, whose goals have their own row under the final score.

Count personal fouls

Each cap number has a row with a box for each team. When the referee signals an exclusion or a penalty foul, type that player's count so far: 1, then 2, then 3.

Questions and answers

Is there a printable water polo score sheet?

Yes. The main button prints the blank sheet, with its scoring key, on one page of US Letter or A4.

How many periods are in a water polo game?

Four. Under the international rules each is 8 minutes of actual play, with the clock stopped whenever play stops. The length depends on the level of play, and the sheet takes goals by period whatever it is.

How many fouls before a water polo player fouls out?

Three personal fouls. An exclusion foul and a penalty foul each count as one, and a player with three is out for the rest of the game. A substitute may come in.

What happens if a water polo game is tied?

Under the international rules it goes to a penalty shoot-out: five throws for each team, then one each until one team scores and the other misses. On the sheet the shoot-out stays apart from the final score.